My favorite part of Fall of Light, besides the story, is the exploration and unknown. I beat the game prior to the first patch and all i can say is the game is way easier and more forgiving now. For the most part enemies are aggressive, so much so they will chase you clear across a map. There is also a good roster of enemies and most have different moves to learn in order to survive. There is a good variety of one handed/two handed weapons to cater to your style though i felt two handed were almost impossible to use. Combat is pretty basic with heavy, light attack, block and roll and is also tied to a stamina meter. Your daughter who glows with an aura of sunlight is the main light source on your quest and she will add some passive abilities during combat if she is in close vicinity. The ending boss fight is a highlight and the story conclusion is somber depending on which ending you achieve(i only got the bad one).Īs you begin the journey you are given a tutorial of most of the basics. It's a successful journey to undertake as it has rewarding exploration, combat and storytelling. As a child of light, Aether(your daughter) can destroy the evil and return the world back to light by finding three artifacts. Its strips away everything you expect you need in today’s rpg world to the core and keeps the focus more importantly on an engaging story and brutal combat.įall of Light is a third person action game that is a story about a father and daughter and their journey to see the last reminisce of sunlight in a world that has been plunged into darkness by the evil Pain. I do not know if it receives patches.Ī few years ago i reviewed a game, Aarklash Legacy(2013), that at the time ignored everything that was expected to be in an rpg by stripping itself down to nothing more than the basic needs for the player and successfully focused more on the combat. I would recommend go and try as it is an excellent representation of the game. Thanks to the developers at RuneHeads and the publisher 1C Company(who knew they were still around?) for creating and distributing a good game for me to escape, explore and enjoy.
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